Rings of Myrkul

The Rings of Myrkul are three deadly artifact which enhanced the god's necromantic power while in avatar form. Upon Myrkul’s death, his remains were said to wash ashore the Mere of Dead Men, fitting for the god of death. His three artefact rings were said to have survived and spread throughout the mere. With the resurgence of Myrkulyte priests, it is likely that most if not all these rings have been uncovered.

There were said to have been three rings worn by the Myrkul.

Properties (Attuned)
Requirements: Test of Wills (those who worship Myrkul have advantage on this check).
 * The rings are cursed, in time, anyone wearing the ring turns into a Myrkulyte. The ring cannot be removed other then by a Remove Curse spell.


 * The wearer may commune with any undead both verbally and telepathically, within line of sight.


 * The wearer gains advantage on Charisma checks when interacting with intelligent undead.


 * The Pale Ring grants the wearer protection from the undead. Intelligent undead may harm the wearer with a successful test of wills.


 * The Gray Ring grants the wearer the ability to create greater undead he normally would not have the power to do so.


 * The Black Ring grants the wearer the ability to control any undead through a test of wills.